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Mguard nes homebrew
Mguard nes homebrew







This is also the first example of an enemy that takes multiple hits to kill! It seems to vary based upon what weapon you have, but most of the time these guys will take 3 to 4 hits to kill.

mguard nes homebrew

Suit, except they only jump at you in an arc, rather than initially running at you. These guys are essentially like longer versions of Mr. As long as you hit them in the head, they will also go down in only one hit with any weapon. Normally this wouldn't be a big deal, but the tricky part is that you have to hit them in a specific part of their body for them to die, otherwise they'll simply bounce backwards without taking any damage and continue attacking you (except with the gun, which can kill them no matter where it hits them.) To be honest, I still haven't fully figured out where you're supposed to hit them, but it appears that if you hit them on their head, most of the time they'll go down. They run at you almost as quick as you can run, and they will start wildly jumping at and around you if they get too close. These are essentially the basic enemies on steroids. They're also unkillable, so you just have to avoid them unfortunately. They're pretty simply, they just bounce up and down infinitely, and they'll hurt you if you touch them.

mguard nes homebrew

These aren't really enemies so much as they are obstacles. Both are the basic enemy types, and both only require one hit with any weapon. The only difference between them is that one of them just briskly walks at you in a straight line, whereas the other runs (and occasionally) jumps at you. There are a pretty wide array of enemies for you to fight, ranging from easy to absolute tanks. It certainly isn't a platformer at heart, but the platforming is a welcome addition to make the gameplay a bit more interesting and less monotonous. This prototype is only of the first world, so it's hard to really judge it just from this, but most of the time the platforming is utilized during the final level before the boss, and to hide crates or other little hidden areas, which are usually located lower than the main playing field of the stage. There are also some light platforming elements to the game, and overall they aren't too shabby. In addition, there are coins scattered all over the place that you can pick up for not only additional points, but as actual currency that can be used in the level right before the boss. This can range from a knife, which is essentially the same as a punch but with slightly increased range, to a gun, which makes things substantially easier and less dangerous. Thankfully, there are a few crates scattered around the levels, and sometimes when you walk over them, you'll acquire a weapon upgrade.

mguard nes homebrew

The punch is very short-ranged, so you have to be very careful when using it. You can take 4 hits before death, and of course, if you fall in to any of the pitfalls, that's instant death. You can of course move left, right, up and down, as well as jump, but you can also punch the everloving shit out of people too, in true beat 'em up fashion. The gameplay is that of a fairly standard beat 'em up. Punch your way through the levels and face off against the boss! My Little Pony has been canceled and the Bronies are causing a riot. This is an NES Homebrew made by Vectrex28 called Brony Blaster.









Mguard nes homebrew