
It was also included in Namco Museum for PS2, Xbox and GameCube.Ī separate 3D remake also titled "Pac-Man Arrangement" is included in 2006's Namco Museum Battle Collection on PSP. Pac-Man Arrangement is included as part of Pac-Man Collection for Game Boy Advance. Unlike the original arcade game, Pac-Man Arrangement does not loop continuously until a kill screen is displayed instead the game takes place across twenty-three separate stages and features a boss fight against a giant mechanical ghost in the final stage. Other stages feature " Warp Gates" that let both Pac-Man and the ghosts quickly warp to different points of a maze. Some stages contain " Dash Arrows" which give Pac-Man a one-time speed boost, temporarily stunning any ghosts he smashes through along the way. In addition to a new set of mazes, the Arrangement version of Pac-Man adds several new power-ups, as well as a fifth ghost named Kinky which cannot attack Pac-Man directly, but instead merges with the other four ghosts ( Blinky, Pinky, Inky and Clyde) to grant them special abilities. The "Arrangement" versions of Pac-Man, Rally-X and Dig-Dug are enhanced remakes of the original arcade titles, giving players an updated way to experience three classic Namco games. It also includes New Rally-X as a bonus game. Like its predecessor, this second collection features three classic Namco arcade titles ( Pac-Man, Rally-X and Dig Dug) and includes brand-new " Arrangement" versions of these games with updated graphics and audio, as well as new gameplay elements. It is the follow-up to Namco Classic Collection Vol. 2 is a compilation arcade game developed and originally published by Namco in 1996. Gameplay goes on like this for the rest of the game.Namco Classic Collection Vol. It still must be killed, but is harder, because its movement is no longer limited to just four directions. If it escapes, the same occurs, but now the enemy is on the surface. If the player destroys it, the level ends, and Taizo Hori appears back on the surface. After all but one of the enemies are destroyed, the remaining one will begin to flee at double-speed to the top of the level, which now has a tunnel to the surface. The enemies can "ghost" through walls at certain times too. This mode is basically the same as the original game, but with a few more features described later.

If Taizo Hori is maneuvered into it, the gameplay will shift to underground mode. These holes are closed, but when first reaching a level, a Pooka will jump out, opening a mound. At first, there are no enemies on the surface, but Taizo Hori can still fire his pump in eight directions, the usual, plus diagonally.

On the planet's surface, the gameplay is 3D, and there are a variety of holes. Gameplay progresses as Taizo Hori moves from planet to planet, each with a different number of levels, which each have underground levels. The main character, Dig Dug (who also goes by the name of Taizo Hori in other games), is equipped with his usual weapon, the pump. The original concepts from the original are still there, but new ideas have been added. As well as the classic underground world, it has an outside world, much like Dig Dug II. It was released for Windows in 2001 by Infogrames. Dig Dug Deeper is a 3D remake video game of the original Dig Dug game which was first released in 1982.
